Shadows of Evil
Shadows of Evil

Apocalypse Averted

Shadows of Evil

Main Quest 12 steps
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Before any ritual can begin, you must obtain the Summoning Key — required for every ritual on the map.

Interact with a purple curse torch to transform into the Beast. In this form you can grapple onto hooks and power electrical generators with your tentacles.

As the Beast, break the crate on the truck near the starting alley. This reveals the Summoning Key — pick it up in human form.

Note: Rituals can be done in any order, but only one ritual can be active at a time.

Nero's ritual takes place in his apartment above the Spawn area.

Step 1 — Get the item:

  • Head to the Junction (the central plaza connecting all districts).
  • Transform into the Beast and power the electrical box on the crane in the center, near the candy machine.
  • A crate will drop and burst open, revealing Nero's Feather Pen. Pick it up as a human.

Step 2 — Unlock the ritual room:

  • As the Beast, grapple up to the rooftop near the starting alley.
  • Pass through the hall and along the roofs until you find another power switch. Activate it to lower the stairs to Nero's room.

Step 3 — Complete the ritual:

  • Enter the sacrificial room and place the Feather Pen on the table.
  • Activate the table to begin the ritual. Corrupted Keepers will spawn — it is recommended to avoid killing them and simply navigate the room safely, as they respawn and can block you.
  • Survive until the timer completes, then pick up the Gateworm that appears.

Jackie's ritual takes place in the Ruby Rabbit Cabaret in the Canals District.

Step 1 — Get the item:

  • Transform into the Beast and walk to the far end of the canal. Pass through the hidden wall at the end.
  • Power the switch behind it. Backtrack — a grid that was blocking a crate is now open.
  • Break the crate and pick up Jackie's Police Badge as a human.

Step 2 — Unlock the ritual room:

  • Open the door leading to the train station near the Canals.
  • Transform into the Beast and grapple up to the hook on the Ruby Rabbit's roof.
  • Find and activate the switch that powers the stairs inside the cabaret.

Step 3 — Complete the ritual:

  • Return to the cabaret as a human and place the badge on the ritual table.
  • Survive the keeper waves, then collect the Gateworm.

Jessica's ritual takes place at the Black Lace Burlesque club in the Footlight District.

Step 1 — Get the item:

  • Transform into the Beast and grapple onto the hook in the Footlight District, then power the switch to lower the stairs.
  • Near the perk machine, spot a crate on the neighboring rooftop ledge. Jump on it and push it off with your tentacles.
  • Pick up Jessica's Wig from the floor below as a human.

Step 2 — Unlock the ritual room:

  • Open the door leading to the road cluttered with cars.
  • Transform into the Beast and grapple onto the Black Lace Burlesque tower. Find and power the switch that unlocks the door.

Step 3 — Complete the ritual:

  • Place the Wig on the altar and survive the keeper waves.
  • Pick up the Gateworm once complete.

Floyd's ritual takes place in the Gym room near the harbors in the Waterfront District.

Step 1 — Get the item:

  • Head to the Waterfront District from the main junction and move down the stairs.
  • Look up — grapple onto the hook above as the Beast and push the nearby crate.
  • Pick up Floyd's Champion Belt as a human.

Step 2 — Unlock the ritual room:

  • Open the door leading to the train station, then head down toward the harbors.
  • Transform into the Beast and power the gym room's doors to unlock them.

Step 3 — Complete the ritual:

  • Place the Champion Belt on the altar and survive the keeper waves.
  • Pick up the Gateworm once complete.

With all four Gateworms collected, it is time to open the underground portal and unlock the Pack-a-Punch machine.

Step 1 — Enter the underground:

  • Each district has a rift portal door that can only be broken open while in Beast form. Use one to access the underground tunnels.
  • A wall with glowing symbols will dissolve as you approach it, provided all four rituals are complete.

Step 2 — Place the Gateworms:

  • Inside the underground chamber, place all four Gateworms on the four altars.
  • Use the wall-running paths on the sculpted walls to cross the gaps between altars — be careful not to fall into the pit.

Step 3 — Survive the final ritual:

  • Interact with the fifth central ritual altar and survive the wave. You have plenty of room to move and an epic music cue will play.
  • The Shadow Man will reveal his true form and betray you. The Pack-a-Punch machine will rise from a portal as a reward.

Tip: This is a great time to upgrade your weapons before proceeding.

A Keeper Sword is required to continue the easter egg. The first part of this process involves identifying three hidden symbols seen from the trains.

Step 1 — Ride all three trains:

  • There are train stations in Canals, Footlight, and Waterfront. Ride each train and watch the buildings for red glowing symbols on the walls.
  • Each ride shows one symbol. They appear quickly, so note them down in chat or memorize their position.

Step 2 — Use the symbol wall underground:

  • Return to the underground and transform into the Beast.
  • Find the brick wall beneath the stairs — it displays 9 symbols in a 3×3 grid (bottom-left = 1, bottom-right = 9).
  • Using your electrical tentacle attack, strike the three symbols that matched what you saw on the trains. Order does not matter.
  • The wall will disappear, revealing a chamber with stone altars holding eggs and swords.

Step 3 — Pick up an egg.

With the egg in hand, you must charge it with zombie souls at four Cthulhu-like statues across the map — one in each district.

Step 1 — Reveal the statues:

  • In each district there is a wooden crate you can destroy in Beast form. Smash it with a tentacle slap to reveal the statue underneath.

Step 2 — Charge the egg:

  • Place your egg on the statue, then kill zombies nearby to feed their souls into the egg.
  • When the egg is full, a sound cue plays and the egg glows brightly — pick it back up.
  • Repeat this at all four statues (one per district).

Step 3 — Collect the Sword:

  • Return to the underground chamber and place the charged egg back on its original altar.
  • A powerful Keeper Sword will now be available to pick up from the same altar.

With the Keeper Sword in hand, you must now upgrade it through a series of rituals tied to each character's altar.

Altar locations by character:

  • Nero the Magician — His apartment above the Spawn area
  • Floyd the Boxer — The Gym room in the Waterfront District
  • Jackie the Detective — The Ruby Rabbit Cabaret in the Canals District
  • Jessica the Femme Fatale — The Black Lace Burlesque club in the Footlight District

Step 1 — Get the Dark Orb:

  • Go to your character's altar and interact with the floating blue ghost. It will give you a Dark Orb.

Step 2 — Complete four sword upgrade rituals:

  • Glowing circles will appear near ritual rooms and in the Junction center. Stand in the center of a circle to trigger a ritual.
  • When started, 1–3 Margwas will spawn and chase only you. Kill them all to complete the ritual.
  • Important: Only one ritual can be done per round. In multiplayer, players can do their own ritual simultaneously but not at the same location.
  • Complete all four rituals across multiple rounds.

Step 3 — Return the sword:

  • Go back to the ghost and hand over your sword. He will return it in its upgraded, glowing form.

This is where the main easter egg quest truly begins. You must complete the flag step four times, once for each character/district.

Step 1 — Trigger the flag:

  • Head to Nero's room and find a large book on the floor near the left side of the door. Interact with it — it will fly away, spawning a flag in the underground.

Step 2 — Defend the flag at two locations:

  • Warning: When you pick up the flag, all normal zombies despawn and Insanity Elementals (fast exploding orbs) spawn in their place.
  • Carry the flag to the first glowing electrical spark location and place it. Defend it for ~30 seconds from Elementals, Mosquitos, and the Shadow Man — who can deal massive damage to the flag.
  • When a ding sounds, pick the flag back up and move to the second spark location. Repeat the defence.
  • If the flag is destroyed, return to the underground to retrieve it and start again.

Step 3 — Bring the flag to the altar:

  • After defending both locations, carry the flag to the corresponding ritual altar for that character. Place it in front of the ghost.
  • The Keeper spirit vanishes with the flag, a Margwa spawns, and regular zombies return.
  • The ghost will now appear in the Pack-a-Punch room, standing by the corresponding Gateworm altar.

Repeat this entire process for all four characters. The flag respawns in the underground at the start of each new round.

Recommended: Craft the Apothicon Servant wonder weapon and the Propulsion Shield before this step — the Shadow Man is a serious threat.

With all four ghosts freed and present in the Pack-a-Punch room, it is time to face the Shadow Man. Make sure you are fully stocked on perks, ammo, and have your upgraded sword.

Step 1 — Break the Shadow Man's shield:

  • The Shadow Man is protected by an energy shield you cannot damage directly.
  • Around the PaP room are purple Keeper statues. Interact with each one to turn it red — they remain red for only a short time, so move quickly.
  • Once all Keepers are activated red, the four freed ghosts fire beams at the Shadow Man, disabling his shield.

Step 2 — Damage and corner the Shadow Man:

  • Shoot the Shadow Man while his shield is down. He will teleport around the room, each time moving slightly closer to the central table.
  • If his shield regenerates, reactivate all Keepers and repeat.
  • Warning: Many Margwas will spawn during this fight. You cannot leave the room until the fight is resolved — plan your loadout accordingly and be careful on the wall-run paths (enemies can knock you into the pit).

Step 3 — Capture the Shadow Man:

  • When the Shadow Man is close enough to the table, a prompt will appear — one player must interact with the table to capture him.
  • He will transform into a giant Apothicon Worm that appears in the center of the map above the Junction.

⚠️ This step requires exactly 4 players. You may complete all previous steps with fewer players and invite others to join for this final step.

New hazards in this phase:

  • Every 1–2 minutes a pink poison cloud appears on your screen and can kill you quickly — walk through white clouds to temporarily cure yourself.
  • Instead of regular zombies, purple-headed Margwas now spawn endlessly. Your Beast mode duration is now much longer, but Margwas can attack you even in Beast form.

Step 1 — Reactivate the curse torches:

  • The torches are disabled. Kill Margwas next to each torch to reactivate it (activated torches glow blue).

Step 2 — Crush the worm with the train (coordination required):

  • 3 players transform into the Beast and each takes a position at one of the three train stations (Canals, Footlight, Waterfront).
  • The 4th player, in human form, calls the train from any station. This sends the train through the central Junction, crushing the giant worm.
  • Simultaneously, the 3 Beast players power up the electrical boxes near their respective train stations. If successful, the rails will glow blue.

Step 3 — Activate the Keeper ghosts at the Junction:

  • Before the giant worm reappears, the Beast players must rush to the Junction plaza and attack the Keeper ghost statues with their electrical tentacle.
  • If done correctly, a giant energy beam is cast, and the victory cinematic begins.

🎉 Congratulations — the main easter egg is complete! Your Civil Protector receives a gold paint job, and a challenge card plus identification card are unlocked.

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